Skull Island. Seriously, call it Skull Island: The Great War.
All in Action
Skull Island. Seriously, call it Skull Island: The Great War.
Grønbekk strikes some powerful notes right away.
Booth and company do the best they can with another issue-length combat sequence.
Niemand’s story has some intriguing moments in it.
Johns is a genuine fan of the conflict between the two Earths.
Soy is a very deft hand with action.
Hoyt plays elegantly with ambiguity and strategy.
Weisman launches straight into the action right away.
The "getting the team together" chapter can be done with style and poise.
Luna and Wood spend some time establishing the interpersonal dramas.
The multiple layers of the stories seem to be smashed together in weird ways.
One of the more interesting narrative fusions on the comics rack today.
Johnson is remarkably sharp with the basic nuts-and-bolts of the espionage thriller.
So much is seen through the eyes of the two children.
This is a pity.
Rowell is brilliant with the confrontation.
Duggan adds a bit of a twist on the traditional.
A fun fantasy drama with a sharp sense of wit.
Bettin’s art on “Azimuth” carries the series brilliantly.
Williamson carefully crafts a series of scenes.