The children deal with what they’ve found.
All in Horror
The children deal with what they’ve found.
The plot doesn’t thicken so much as...coagulate…
Brutality. Violence. Reanimation. It's all in there.
Romie and Billy make a discovery that changes everything for the group.
Fornes and Bellaire Are working with some remarkably iconic images.
The coin's origin is given greater depth in the tight, little nightmare of a standalone issue.
A unique connection between a living soul and a ghost that strikes the page with beautiful balance.
Every day is exactly the same until it isn't anymore.
There isn’t a great deal of forward momentum in the plot.
The late 1960s play out without much of a central gravity.
Dan Watters dives into stranger, darker territory.
The overall rhythm and shadow of the story feel like a classic story out of EC's Tales from the Crypt.
Forrest and Orson close in on the mystery of the Ghoul.
Watters and Wijngaard manage to hold everything together.
A prison of nine-panel pages inhabited by so much ink and darkness.
Lam and the Glories face the truth of their mission.
Tynion and Romero gently play with the horror of paranoia.
Things go from bad to worse.
Joey's problems come to a head.
A simple tale told well with occasionally stylish art.