Kaya #22 // Review
She’s surprised by her uncle Kova. He’s there to sit by the campfire and drink some tea. Listen to her talk. Only this isn’t now. The only way that this is happening now is in a dream. She’s about to wake-up in Kaya #22. Uncle Kova tells Kaya a few things she might already know. Her brother’s in trouble. Again. This time it’s different as writer/artist Wes Craig continues his long journey through his heroic fantasy saga in any issue that is largely Animated by pursuit and one, long chase through the desert. Craig keeps the action moving in an issue featuring color by Jason Wordie.
The Atrians have Kaya’s little brother. Uncle Kova tells Kaya to go and save him. Kova also warns Kaya to stay away from the haunted city. Then she wakes-up. And she has to run. Robots of golden metal approaching. There isn’t much time to formulate a plan. They’re going to have to think quickly. And they’re going to have to move even more quickly. Meanwhile,Kaya’s brother is in the shadows in captivity. Thoughts are rolling through his mind. Things look pretty bleak. But at least for the moment they’re safe. Nothing last forever, though.
Craig is working with a fusion of various different elements that all seem to come together quite well on the page. The science fiction and fantasy. If you did in what feels like a final, a little post, apocalyptic, neo, dry, bold, sort of a thing. Craigs world has had a couple of years to settle in now. And it really feels very distinct. the momentum of the series continues and a story that features a strikingly dramatic chase, which rests right at the center of everything. As a result, the action is well present in this particular issue.
Craig has a solid sense of momentum. The dream sequence is strangely pleasant next to the onward rush of the momentum that fills many of the pages of the book. And then there’s that splash page at the end, which everything seems to be slamming into. It’s quite a journey over the course of the issue and the things moving very, very quickly with very little dialogue through much of the issue. It gives the reader a full sense of a very powerful shot of movement. Everything moved so fast and an issue that doesn’t require a whole lot of thinking. It’s all a matter of watching it shoot from one side of the page to the next as the entire if she reaches the back cover.
The adventure is well modulated. However, at issue, like this goes by way too quickly, to really register as much of an impact as it probably could. That being said, the visuals of the issue are well executed, and everything seems to be rolling quite well through everything. Though it is perfectly well nestled into the run of the cereal, an issue like this also feels like a good, standalone, pretty well. Craig that’s a really good job with it.