Captain Marvel #16 // Review
Things don’t look too good for Captain Marvel. Vox Supreme has her hooked up to a machine designed to harness her powers and the powers of the “Avengers” she’s brought him. But even when you think she’s down, Captain Marvel isn’t out. In Captain Marvel #16 writer Kelly Thompson wraps up the Last Avenger arc with the help of artist Lee Garbett, color artist Tamra Bonvillain, and letterer VC’s Clayton Cowles.
Before her final confrontation with Vox, Captain Marvel, Iron Man, Black Panther, Thor, She-Hulk, and Captain America, with the assistance of Singularity, make a plan to take down Vox Supreme and save the Kree refugees that have been turned into bombs. With Carol wielding Captain America’s shield and Mjolnir and the rest of the Avengers rescuing the refugees and storing them inside Singularity, Vox Supreme’s plan doesn’t stand a chance.
While Captain Marvel is often powerful enough to take on threats alone, she can often fall into the trap of taking on too much without asking for help. This story is a great balance of Captain Marvel kicking butt on her own but also relying on her friends for backup.
This issue is packed with amazing art, even when it’s a little bit disturbing. Watching Captain Marvel get covered in green goo that turns her into a giant zombified Hulk-like creature with the faces of her friends erupting from her body is creepy and vaguely horrifying. But it certainly accomplishes the job and boosts Carol’s powers. There’s also plenty of other wonderful art. Seeing Captain Marvel wield both Captain America’s shield and Mjolnir is exciting and powerful. And seeing Singularity back in action again was a wonderful throwback to A-Force.
This story wraps up the Last Avenger arc in a way that is satisfying and completes the story without rushing the ending. And while things with Vox Supreme might be wrapped up for now, with Star still on the loose (see Star issues 1 and 2), there’s sure to be plenty of adventures for Captain Marvel moving forward.