McGuire and company maintain a remarkably balanced work/life/superhero balance in the issue.
All in Superheroes
McGuire and company maintain a remarkably balanced work/life/superhero balance in the issue.
Jurgens sets things up in an auspicious direction at issue's end.
Fans of widescreen, brainless superhero action should pick up Batman/Superman #2.
More of the building blocks of Krakoa are revealed!
Superman meets Naomi.
Dial H for HERO #7, while largely unnecessary, is still fun because of the work of the four fill-in artists.
DC's flagship title stands tall and proves to be the powerhouse initially promised.
Now finished, DC has chosen to release the controversial series at once. Does it hold up to the premise?
Lei is given just enough personality in and around the action to command a very unique presence.
There’s very little here that hasn’t been visited and revisited countless times.
Logan learns whose behind all his troubles in the Badlands.
Bendis closes out The Unity Saga.
Superman’s Pal Jimmy Olsen is the opposite of DC’s often-criticized doom and gloom.
Breaking up is hard to do in Absolute Carnage #3.
Second Coming remains clever enough, which goes a long way in this otherwise unfocused third issue.
Writer Saladin Ahmed partners with artist Joey Vazquez, color artist Ian Herring, and letterer Joe Caramagna to make a story that's one part YA contemporary and three parts superhero adventure.
More light is shed on the relationship between Xavier and Krakoa.
Kelly Thompson blurs the line between friends and enemies, heroes and villains as Captain Marvel falls deeper into the mystery surrounding her recent power malfunction.
Event Leviathan #4 continues this fun, brisk, compelling mystery.
Wonder Twins #7 is pleasant enough, but it lacks the bite of earlier issues.