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Feral #7 // Review

A group of kittens restlessly inhabit a barn. There isn’t anything to do. They’re getting hungry and they’re getting sick of eating bugs. There’s the sound of bigger movement and a sense of alarm coming from one of the shadows. It’s a rodent. That rodent means trouble for the kittens in Feral #7. Writer Tony Fleecs continues his cat-based adventure drama with the art team of Trish Forstner and Tone Rodriguez. Brad Simpson handlez the colors. Fleecs fills the issue with a very heartfelt kind of precision. Everything seems to rest on the page exactly where it needs to. It’s really remarkable how much story he and they are team have managed to put together between two covers.

I said I’ve been told not to leave the barn unless they’re supervised. But there is this rat. There is this rodent. And they are hungry. So it would stand a reason that if they were able to do so, they would really be in a position to be able to have a something to eat. However, the rodent in question is leaving the barn. So maybe they can just leave the bar under their own supervision. Their supervisor each other. Isn’t that how that works? That must be how that works.

Fleecs has assembled a series of events that seem like a very natural progression. As everything is seen through the eyes of the cats, though, the ending comes across as a bit of a surprise, even though. it’s perfectly natural that it would be hitting the moment it gets on the final splash page. Was brilliant about the script, though, is the fact that there are a series of beats in the story that hit the page and just the right way to keep the tension moving while spending more than enough time to allow each moment to resonate quite well on the page.

First we and Rodriguez continue to do a very impressive job with the art. It’s a very final line between a rat and a cat. Rats are slightly anthropomorphized. But they’re still animals. Whereas the cats and kittens are seen as being very animalistic but also very human. It’s very difficult to find a path between those two points. Because we know who the villains are. And we know who the heroes are. But I got level it feels like the cell animated style of our food, almost allow it to be one big musical Disney adventure . The art team manages a very distinct look for everything that sees it all fitting on the page more or less perfectly. The world of.Feral ends up being very well defined.

It’s a briefly moving adventure that has a very natural progression about it. And one of the bits of genius about it is the fact that it gets so far into the minds of anthropomorphized aspect the reader moves along with it, and as obvious as the ending for this particular issue feels in retrospect, it still comes across as a remarkably surprising given everything that’s happened in the course of the issue.

Grade: A